Difference between revisions of "Barbarian"
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Revision as of 11:04, 28 March 2014
The Barbarian is a class based on brutal strength. Barbarians are best at using two-handed weapons and excel in melee combat, spinning around their foes and dealing deadly blows. Fury, unimaginable strength and passion - the Pride of Taern!
- Pros:
- powerful blows - damage resistant
- Cons:
- no special ranged attacks
Contents
Skills
Headbutt
The barbarian has been taught since he was
young to use his head in solving problems.
And so he does. Quite a lot of them,
actually, and with a great joy. The Headbutt
is his basic attack. It is less powerful than a
strike with a gun, but it increases the chance
of hit. Disoriented opponent becomes an
easy aim. The strike additionally opens
wounds and causes bleeding.
Properties
- Avaible at 2nd level
- Physical attack
- DMG: 1.2 * Strenght + 0.8 * Dexterity
Skill level | Damage | Chance to Hit | Melee Defence | Duration | Stamina | Increases Bleeding for one-time by |
I | 100% | 125% | -12% | 2 | 12 | 40% |
II | 110% | 130% | -14% | 2 | 14 | 40% |
III | 120% | 130% | -16% | 2 | 16 | 40% |
IV | 130% | 140% | -18% | 2 | 17 | 40% |
V | 140% | 145% | -20% | 2 | 19 | 40% |
VI | 150% | 150% | -22% | 2 | 21 | 40% |
VII | 165% | 155% | -25% | 2 | 23 | 40% |
Two-handed Strike
A respectful Barbarian disrespects light, 50-
lcilo swords. The pride of his nation uses
only the weapon requiring both hands,
normally used in the field (there even is a
saying that the Barbarian doesn't have to
turn his swords into plowshares). The Two-
handed strike is an art of subtly operating
this murderous weapon, impossible for
people other than the Barbarians to acquire.
Properties
- Avaible at 5th level
- Physical attack
- DMG: 0.8 * Strenght + 0.2 * Dexterity + Weapon
- Requirements: Second hand free
Skill level | Damage | Chance to Hit | Stamina |
I | 155% | 95% | 17 |
II | 170% | 98% | 20 |
III | 185% | 101% | 22 |
IV | 200% | 104% | 25 |
V | 215% | 107% | 27 |
VI | 230% | 112% | 30 |
VII | 250% | 117% | 32 |
Ram
The Barbarians have often fought among
themselves for the status in the group
choosing one of the least invading veys to
confront the opponent, which is Ramming.
The attacking one with one powerful strike
crushes the breastbone of his opponent and
takes his breath away. The strike causes
much damages and takes avay many Action
Points. The Ram is an offensive-tactical
ability.
Properties
- Avaible at 8th level
- Physical attack
- DMG: 1.2 * Strenght + 0.8 * Dexterity
Skill level | Damage | Chance to Hit | Stamina | AP | Duration |
I | 80% | 100% | 17 | -1 | 2 |
II | 85% | 105% | 20 | -2 | 2 |
III | 95% | 110% | 22 | -2 | 2 |
IV | 100% | 115% | 25 | -2 | 3 |
V | 105% | 120% | 27 | -3 | 3 |
VI | 115% | 125% | 30 | -3 | 3 |
VII | 120% | 130% | 32 | -4 | 3 |
Thick Skin
The Barbarian, brought up under the severe
sky of Northern Taern, acquired natural
abilities of increasing his defensive skills.
It's enough for him to concentrate properly,
and immediately his skin and the skins of
his companions becomes tougher and more
resistant to all stimulants. This ability is
perfect when you're getting through a dense
taiga, fighting with a bear or... with a
human.
Properties
- Avaible at 12th level
- Group Buff
Skill level | Damage resistance | Duration | Mana | Stamina | Difficulty |
I | +20% | 3 | 40 | 15 | 85 |
II | 22% | 3 | 46 | 17 | 80 |
III | 24% | 4 | 52 | 20 | 75 |
IV | 26% | 4 | 58 | 22 | 70 |
V | 28% | 5 | 64 | 24 | 65 |
VI | 32% | 5 | 70 | 26 | 60 |
VII | 38% | 5 | 79 | 29 | 55 |
Gnawing
This is a perfect example how an animal is
getting out of man. The figure thrusts itself
on the opponent tearing his neck open and
causing severe damage. Additionally it
opens new wounds which make the victim
loose additional number of Health Points.
The active Bleeding is necessary to cast the
Infection.
Properties
- Avaible at 15th level
- Physical attack
- DMG: 1.0 * Strenght + 1.0 * Dexterity
- Bleeding from the next round
Skill level | Damage | Chance to Hit | Stamina |
I | 90% | 100% | 18 |
II | 95% | 103% | 21 |
III | 100% | 106% | 23 |
IV | 110% | 109% | 26 |
V | 120% | 112% | 29 |
VI | 130% | 115% | 32 |
VII | 140% | 118% | 34 |
Fury
Fury
In critical situation a Barbarian can work with
incredible strength and change the outcome
of the fight in the last moment. He can also
raise the primeval survival instinct, which
makes him tear his opponents apart,
protecting his life with a magnificent Fury.
Properties
- Avaible at 18th level
- Buff
Skill level | Melee and Ranged Damage: | Melee and Ranged Chance to Hit | Duration | Mana | Stamina | Difficulty |
I | +30% | -10% | 5 | 10 | 10 | 85 |
II | +34% | -12% | 5 | 12 | 12 | 80 |
III | +38% | -14% | 6 | 14 | 14 | 75 |
IV | +42% | -16% | 6 | 15 | 15 | 70 |
V | +46% | -18% | 7 | 17 | 17 | 65 |
VI | +50% | -20% | 7 | 18 | 18 | 60 |
VII | +55% | -22% | 7 | 20 | 20 | 55 |
Infection
However, the Barbarians are not only
muscles and claws. Each member of the
group after reaching maturity received a
purse from the leader of the Barbarian's
shaman, which contained the powder
prepared from the most toxic parts of the
ancient glacier. When the powder gets into
an open wound it immediately brings
Infection which slowly kills the opponent.
The Infection is a negative spell.
Properties
- Avaible at 22nd level
- DMG: 0.5 Strenght + 0.3 Knowledge
- Debuff
- Damage from the next round
Skill level | Damage | Chance to Hit | Duration | Mana |
I | 90% | 100% | 6 | 20 |
II | 95% | 103% | 6 | 23 |
III | 100% | 106% | 6 | 26 |
IV | 110% | 109% | 6 | 29 |
V | 120% | 112% | 6 | 32 |
VI | 130% | 115% | 6 | 35 |
VII | 140% | 120% | 6 | 38 |
Roar
Barbarian uses all powers given to him by
the nature, including the power of voice. The
devilish yell, which thrills and paralyzes the
creatures with weaker psyche, ensure the
upper hand on the battlefield.
Properties
- Avaible at 26th level
- Debuff
Skill level | All Attack Types Chance to Hit | All Defence Types | Duration | Stamina | Mana |
I | -15% | -15% | 3 | 20 | 20 |
II | -18% | -18% | 3 | 23 | 23 |
III | -21% | -21% | 4 | 26 | 26 |
IV | -24% | -24% | 4 | 29 | 29 |
V | -27% | -27% | 5 | 32 | 32 |
VI | -30% | -30% | 5 | 35 | 35 |
VII | -35% | -35% | 5 | 37 | 37 |
Critical Strike
When the Barbarian reaches a specific age
and the ultimate level of initiation into the
"techniques" of fight he is being taught the
Critical Strike. It is the ultimate ability which
he is able to use only when he gathers
enough hatred to the world while staying in
the state of Fury. With this last strike that
Barbarian changes the distribution of forces
on the battlefield. To be honest, no words
are able to aptly describe the power of this
attack.
Properties
- Avaible at 30th level
- Physical attack
- DMG: 0.8 * Strenght + 0.2 * Dexterity + Weapon
- Requirements: Second hand free
Skill level | Damage | Chance to Hit | Stamina |
I | 220% | 90% | 30 |
II | 235% | 93% | 35 |
III | 250% | 97% | 39 |
IV | 265% | 100% | 44 |
V | 280% | 103% | 48 |
VI | 300% | 107% | 53 |
VII | 320% | 110% | 57 |