Difference between revisions of "Healer"
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− | [[File:Healer. | + | [[File:Healer.jpg|right|200px]] |
Fierce protectors of all life. Druids, grown into the very nature of Taern like ancients oak, were uprooted and moved onto a foreign soil by the grunts of Utor and their demons. Furious like bears awakened from their slumber, they cannot put down roots and dream only about the return to their northern forests. Typical Druids. They're excellent healers, understanding the lingo of nature and able to summon the strength of nature to defend themselves. Powerful lords of beasts and plants, the true Pride of Taern! | Fierce protectors of all life. Druids, grown into the very nature of Taern like ancients oak, were uprooted and moved onto a foreign soil by the grunts of Utor and their demons. Furious like bears awakened from their slumber, they cannot put down roots and dream only about the return to their northern forests. Typical Druids. They're excellent healers, understanding the lingo of nature and able to summon the strength of nature to defend themselves. Powerful lords of beasts and plants, the true Pride of Taern! | ||
Line 34: | Line 34: | ||
* Buff | * Buff | ||
* DMG: 1.3 * Power + 0.7 * Knowledge | * DMG: 1.3 * Power + 0.7 * Knowledge | ||
+ | * Each heal increases the duration of the healing debuff by 2 turns | ||
+ | * Healing debuff: 1 round -10% of heal power | ||
+ | * 35% effectivness in PVP. | ||
{| class="wikitable" style="text-align:center; width: 50%; background-color:LemonChiffon" | {| class="wikitable" style="text-align:center; width: 50%; background-color:LemonChiffon" | ||
Line 74: | Line 77: | ||
| VII | | VII | ||
| 190% | | 190% | ||
− | | | + | | 67 |
| 70 | | 70 | ||
|- | |- | ||
Line 90: | Line 93: | ||
The Ritual of Dispel helps to restore the | The Ritual of Dispel helps to restore the | ||
state from before the magical influence. It | state from before the magical influence. It | ||
− | removes | + | removes part of negative and positive spells |
from a chosen character. | from a chosen character. | ||
<br> | <br> | ||
Line 101: | Line 104: | ||
|- style="background-color:Khaki" | |- style="background-color:Khaki" | ||
| Skill level | | Skill level | ||
− | | | + | | Dispell power |
| Mana | | Mana | ||
| Difficulty | | Difficulty | ||
|- style=" | |- style=" | ||
| I | | I | ||
− | | | + | | 2 |
| 20 | | 20 | ||
| 100 | | 100 | ||
|- | |- | ||
| II | | II | ||
− | | | + | | 2,3 |
| 23 | | 23 | ||
| 95 | | 95 | ||
|- | |- | ||
| III | | III | ||
− | | | + | | 2,6 |
− | | | + | | 26 |
| 90 | | 90 | ||
|- | |- | ||
| IV | | IV | ||
− | | | + | | 2,9 |
| 29 | | 29 | ||
| 85 | | 85 | ||
|- | |- | ||
| V | | V | ||
− | | | + | | 3,2 |
| 32 | | 32 | ||
| 80 | | 80 | ||
|- | |- | ||
| VI | | VI | ||
− | | | + | | 3,6 |
| 35 | | 35 | ||
| 75 | | 75 | ||
|- | |- | ||
| VII | | VII | ||
− | | | + | | 4,2 |
| 38 | | 38 | ||
| 70 | | 70 | ||
Line 248: | Line 251: | ||
|- | |- | ||
| I | | I | ||
− | | + | + | | + 18% |
− | | + | + | | + 18% |
| 3 | | 3 | ||
| 30 | | 30 | ||
Line 255: | Line 258: | ||
|- | |- | ||
| II | | II | ||
− | | + | + | | + 20% |
− | | + | + | | + 20% |
| 3 | | 3 | ||
| 35 | | 35 | ||
Line 262: | Line 265: | ||
|- | |- | ||
| III | | III | ||
− | | + | + | | +22% |
− | | + | + | | +22% |
| 4 | | 4 | ||
| 39 | | 39 | ||
Line 269: | Line 272: | ||
|- | |- | ||
| IV | | IV | ||
− | | + | + | | +24% |
− | | + | + | | +24% |
| 4 | | 4 | ||
| 44 | | 44 | ||
Line 276: | Line 279: | ||
|- | |- | ||
| V | | V | ||
− | | + | + | | +26% |
− | | + | + | | +26% |
| 5 | | 5 | ||
| 48 | | 48 | ||
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|- | |- | ||
| VI | | VI | ||
− | | + | + | | +28% |
− | | + | + | | +28% |
| 5 | | 5 | ||
| 53 | | 53 | ||
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|- | |- | ||
| VII | | VII | ||
− | | + | + | | +30% |
− | | + | + | | +30% |
| 6 | | 6 | ||
| 57 | | 57 | ||
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* Avaible at 18th level | * Avaible at 18th level | ||
− | * | + | * Physical attack |
− | * | + | * Requirement equipped melee weapon |
* DMG: 0.7 * Power + 0.3 * Knowledge + Weapon | * DMG: 0.7 * Power + 0.3 * Knowledge + Weapon | ||
* Requirements: Weapon equipped | * Requirements: Weapon equipped | ||
Line 396: | Line 399: | ||
| Skill level | | Skill level | ||
| Damage | | Damage | ||
− | | | + | | Hit chance |
| Stamina | | Stamina | ||
+ | |Mana | ||
|- | |- | ||
| I | | I | ||
− | | | + | | 145% |
− | | | + | | 100% |
| 12 | | 12 | ||
+ | | 10 | ||
|- | |- | ||
| II | | II | ||
− | | | + | | 160% |
− | | | + | | 104% |
| 14 | | 14 | ||
+ | | 12 | ||
|- | |- | ||
| III | | III | ||
− | | | + | | 175% |
− | | | + | | 107% |
| 16 | | 16 | ||
+ | | 13 | ||
|- | |- | ||
| IV | | IV | ||
− | | | + | | 190% |
− | | | + | | 108% |
| 17 | | 17 | ||
+ | | 15 | ||
|- | |- | ||
| V | | V | ||
− | | | + | | 205% |
− | | | + | | 111% |
| 19 | | 19 | ||
+ | | 16 | ||
|- | |- | ||
| VI | | VI | ||
− | | | + | | 220% |
− | | | + | | 114% |
| 21 | | 21 | ||
+ | | 18 | ||
|- | |- | ||
| VII | | VII | ||
− | | | + | | 235% |
− | | | + | | 117% |
| 23 | | 23 | ||
+ | | 19 | ||
|} | |} | ||
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|- | |- | ||
| I | | I | ||
− | | - | + | | -20% |
| 3 | | 3 | ||
| 20 | | 20 | ||
Line 469: | Line 480: | ||
|- | |- | ||
| II | | II | ||
− | | - | + | | -23% |
| 3 | | 3 | ||
| 23 | | 23 | ||
Line 475: | Line 486: | ||
|- | |- | ||
| III | | III | ||
− | | - | + | | -26% |
| 4 | | 4 | ||
| 26 | | 26 | ||
Line 481: | Line 492: | ||
|- | |- | ||
| IV | | IV | ||
− | | - | + | | -29% |
| 4 | | 4 | ||
| 29 | | 29 | ||
Line 487: | Line 498: | ||
|- | |- | ||
| V | | V | ||
− | | - | + | | -32% |
| 5 | | 5 | ||
| 32 | | 32 | ||
Line 493: | Line 504: | ||
|- | |- | ||
| VI | | VI | ||
− | | - | + | | -36% |
| 5 | | 5 | ||
| 35 | | 35 | ||
Line 499: | Line 510: | ||
|- | |- | ||
| VII | | VII | ||
− | | - | + | | -40% |
| 6 | | 6 | ||
− | | | + | | 38 |
| 60 | | 60 | ||
|} | |} | ||
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* Group Buff | * Group Buff | ||
* DMG: 1.3 * Power + 0.7 * Knowledge | * DMG: 1.3 * Power + 0.7 * Knowledge | ||
+ | * Each mass heal increases the duration of the healing debuff by 1 turn | ||
+ | * Healing debuff: 1 round is -10% of heal power | ||
{| class="wikitable" style="text-align:center; width: 50%; background-color:LemonChiffon" | {| class="wikitable" style="text-align:center; width: 50%; background-color:LemonChiffon" | ||
Line 589: | Line 602: | ||
* Debuff | * Debuff | ||
* DMG: 1.3 * Power + 0.7 * Knowledge | * DMG: 1.3 * Power + 0.7 * Knowledge | ||
+ | * PVP only: each subsequent cast of roots has -30% hit penalty. | ||
{| class="wikitable" style="text-align:center; width: 50%; background-color:LemonChiffon" | {| class="wikitable" style="text-align:center; width: 50%; background-color:LemonChiffon" | ||
Line 601: | Line 615: | ||
| I | | I | ||
| 90% | | 90% | ||
− | | - | + | | -35% |
| -15% | | -15% | ||
| 2 | | 2 | ||
Line 608: | Line 622: | ||
| II | | II | ||
| 95% | | 95% | ||
− | | - | + | | -33% |
| -18% | | -18% | ||
| 2 | | 2 | ||
Line 615: | Line 629: | ||
| III | | III | ||
| 100% | | 100% | ||
− | | - | + | | -31% |
| -21% | | -21% | ||
| 2 | | 2 | ||
Line 622: | Line 636: | ||
| IV | | IV | ||
| 105% | | 105% | ||
− | | - | + | | -30% |
| -24% | | -24% | ||
| 2 | | 2 | ||
Line 629: | Line 643: | ||
| V | | V | ||
| 115% | | 115% | ||
− | | - | + | | -29% |
| -27% | | -27% | ||
| 3 | | 3 | ||
Line 636: | Line 650: | ||
| VI | | VI | ||
| 120% | | 120% | ||
− | | - | + | | -28% |
| -30% | | -30% | ||
| 3 | | 3 | ||
Line 643: | Line 657: | ||
| VII | | VII | ||
| 140% | | 140% | ||
− | | - | + | | -26% |
| -35% | | -35% | ||
| 3 | | 3 |
Latest revision as of 11:58, 8 March 2017
Fierce protectors of all life. Druids, grown into the very nature of Taern like ancients oak, were uprooted and moved onto a foreign soil by the grunts of Utor and their demons. Furious like bears awakened from their slumber, they cannot put down roots and dream only about the return to their northern forests. Typical Druids. They're excellent healers, understanding the lingo of nature and able to summon the strength of nature to defend themselves. Powerful lords of beasts and plants, the true Pride of Taern!
- Pros:
- can heal - powerful mental attacks
- Cons:
- low damage The most important parameters are Knowledge and Power.
Contents
Skills
Healing
A basic ability of a Druid. A deep knowledge
of the forces feeding the world allows him to
reverse the processes which are destructive
for the living organisms, healing the wounds
and pouring vital forces in chosen
characters.
Properties
- Avaible at 2nd level
- Buff
- DMG: 1.3 * Power + 0.7 * Knowledge
- Each heal increases the duration of the healing debuff by 2 turns
- Healing debuff: 1 round -10% of heal power
- 35% effectivness in PVP.
Skill level | Healed HP | Mana | Difficulty |
I | 130% | 35 | 100 |
II | 140% | 40 | 95 |
III | 150% | 46 | 90 |
IV | 160% | 51 | 85 |
V | 170% | 56 | 80 |
VI | 180% | 61 | 75 |
VII | 190% | 67 | 70 |
Dispel
All Druid's actions are aimed at restoring the
primordial harmony and integrity. Each
disturbance sets deep anxiety of a Druid.
The Ritual of Dispel helps to restore the
state from before the magical influence. It
removes part of negative and positive spells
from a chosen character.
Properties
- Avaible at 5th level
- Buff
Skill level | Dispell power | Mana | Difficulty |
I | 2 | 20 | 100 |
II | 2,3 | 23 | 95 |
III | 2,6 | 26 | 90 |
IV | 2,9 | 29 | 85 |
V | 3,2 | 32 | 80 |
VI | 3,6 | 35 | 75 |
VII | 4,2 | 38 | 70 |
Swarm
Druid has many friends among the insects.
Moths, wasps and hornets are often his ears
and eyes, carrying the news from the
deepest parts of the forest. Druid has a
huge svarrn of wasps at his service, which
can drop on a chosen opponent, taking
away his force and ability to act.
Properties
- Avaible at 8th level
- Debuff
- DMG: 1.3 * Power + 0.7 * Knowledge
- Damage from the next round
Skill level | Damage | Chance to Hit | Duration | AP | Mana |
I | 40% | + 0% | 3 | - 1 | 30 |
II | 40% | + 1% | 3 | - 1 | 35 |
III | 45% | + 2% | 4 | - 2 | 39 |
IV | 55% | + 3% | 4 | - 2 | 44 |
V | 60% | + 4% | 4 | - 2 | 48 |
VI | 70% | + 6% | 4 | - 2 | 53 |
VII | 80% | + 8% | 5 | - 3 | 57 |
Blending In
Druid has learned in a natural way how to be
in ideal harmony with nature. Standing
without a movement, engrossed in nature,
he's barely visible. Only a movement can
give him out. This ability makes it
additionally harder to hit him.
Properties
- Avaible at 12th level
- Buff
Skill level | Ranged Defense | Phisical Defense | Duration | Mana | Difficulty |
I | + 18% | + 18% | 3 | 30 | 100 |
II | + 20% | + 20% | 3 | 35 | 95 |
III | +22% | +22% | 4 | 39 | 90 |
IV | +24% | +24% | 4 | 44 | 85 |
V | +26% | +26% | 5 | 48 | 80 |
VI | +28% | +28% | 5 | 53 | 75 |
VII | +30% | +30% | 6 | 57 | 70 |
Restoration
Drawing from the inexhaustible sources of
nature the Druid can strengthen his own
organism or the one of a chosen ally by
resupplying his energy. This ability
influences directly the level of Stamina,
which can be restored gradually for some
time, depending on the Druid’s proficiency.
Properties
- Avaible at 15th level
- Buff
- DMG: 1.3 * Power + 0.7 * Knowledge
- Stamina from the next round
Skill level | Healed Stamina | Duration | Mana | Difficulty |
I | 100% | 3 | 30 | 100 |
II | 115% | 3 | 35 | 95 |
III | 130% | 3 | 39 | 90 |
IV | 145% | 3 | 44 | 85 |
V | 160% | 3 | 48 | 80 |
VI | 175% | 3 | 53 | 75 |
VII | 190% | 3 | 57 | 70 |
Bash
Nature can protect itself. And so can the
Druid. Using his skill the servant of nature
summons the power of elements thanks to
which his blovs become devastating and
unstoppable. Additionally his weapons start
to emanate with a natural light, which is a
sign of power of the summoned elements.
The Anger of Elements is a powerful Melee
attack.
Properties
- Avaible at 18th level
- Physical attack
- Requirement equipped melee weapon
- DMG: 0.7 * Power + 0.3 * Knowledge + Weapon
- Requirements: Weapon equipped
Skill level | Damage | Hit chance | Stamina | Mana |
I | 145% | 100% | 12 | 10 |
II | 160% | 104% | 14 | 12 |
III | 175% | 107% | 16 | 13 |
IV | 190% | 108% | 17 | 15 |
V | 205% | 111% | 19 | 16 |
VI | 220% | 114% | 21 | 18 |
VII | 235% | 117% | 23 | 19 |
Spring of Nature
Bodily and spiritually bound with nature the
Druids knows the secret ways to infinite
sources of magical energy and knows the
rules of using it. Thanks to this he is able to
use his Mana in an optimal way, which
means that the magic he is using costs him
less energy. Also a chosen ally can use the
Source of nature.
Properties
- Avaible at 22nd level
- Buff
Skill level | Use of mana | Duration | Mana | Difficulty |
I | -20% | 3 | 20 | 90 |
II | -23% | 3 | 23 | 85 |
III | -26% | 4 | 26 | 80 |
IV | -29% | 4 | 29 | 75 |
V | -32% | 5 | 32 | 70 |
VI | -36% | 5 | 35 | 65 |
VII | -40% | 6 | 38 | 60 |
Mass Heal
A necessity to fight in a group during the war
with Utor made the Druids invent some new
techniques which could support a whole
group of allies. The result of their common
work is a group spell, which works similarly
to Healing, but concerns all characters on
the Druid's side.
Properties
- Avaible at 26th level
- Group Buff
- DMG: 1.3 * Power + 0.7 * Knowledge
- Each mass heal increases the duration of the healing debuff by 1 turn
- Healing debuff: 1 round is -10% of heal power
Skill level | Healed HP | Mana | Difficulty |
I | 80% | 60 | 100 |
II | 90% | 69 | 95 |
III | 100% | 78 | 90 |
IV | 110% | 87 | 85 |
V | 120% | 96 | 80 |
VI | 130% | 105 | 75 |
VII | 140% | 116 | 70 |
Roots
The crucial ability of a druid, which demands
great maturity and advancement. It enables
the Druid to communicate with the world of
plants, the most mysterious part of the
Druidic knowledge. The flora united with the
Druid entwines around the indicated
opponent nailing him to the ground and
disabling him from any Melee attack. It
causes some additional damage.
Properties
- Avaible at 30th level
- Debuff
- DMG: 1.3 * Power + 0.7 * Knowledge
- PVP only: each subsequent cast of roots has -30% hit penalty.
Skill level | Damage | Chance to Hit | Ranged Defense | Duration | Mana |
I | 90% | -35% | -15% | 2 | 30 |
II | 95% | -33% | -18% | 2 | 35 |
III | 100% | -31% | -21% | 2 | 39 |
IV | 105% | -30% | -24% | 2 | 44 |
V | 115% | -29% | -27% | 3 | 48 |
VI | 120% | -28% | -30% | 3 | 53 |
VII | 140% | -26% | -35% | 3 | 57 |