Mob Aggressiveness

Aggressiveness in Mobs

Aggro: a term for a mob attacking you when you approach it (i.e. you were just aggroed by that tarantula).

In Taern you will occasionally encounter aggressive mobs who will attack you if you approach them. Sometimes if you hit a certain level, they will stop attacking if you have full health. In some situations mobs never stop attacking you. Unless you are in a purple zone, you can flee from these mobs and try to find a different path around them. Sometimes mobs aggro in areas to prevent lower levels from entering more difficult maps.


Common Level Markers

Common levels in which mobs stop aggroing:

  • 3 - Zeds
  • 8 - Balds
  • 12 - Bald & Hunter groups
  • 25 - Tarantulas and two Bandit groups
  • 28 - Enraged Bees
  • 45 - 2-3 Bear Party in Forlorn Settlement
  • 70 - Mountain Cat and Single Lempos in Crag
  • 90 - Mad Lempos
  • 100 - Mountain Orc x2, Mountain Uruk, and Mountain Shaman group
  • 110 - Single Lempos on Path, Lesser Hawk
  • 140 - Lempo x2


Know any more level markers? Send a message to a Moderator!


Exceptions

Some mobs never stop aggroing. These include:

  • Any mob in a boss instant
  • Blocking mobs such as ticks in the narrow pass of Beirn, Tigers blocking Orc's Forest
  • Time Consumer mobs such as mobs on Itcheon's Beach and in areas at Frozen Lake
  • Gold Farm Location Mobs such as Lesser Crabsters on beach, all mobs on Murag's island, and bats in Halite