Difference between revisions of "Changelog"

 
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<code>'''Latest Update: March 8th, 2017''' v. 1.27.0
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<code>'''Latest Update: April 27th, 2018''' v. 1.30
  
# Changes to PVP
+
# New Features
## Added new skill 'Root Rip' which is seen on page 1 of skills. Leveling this skill does not change its effect. This allows the player to dispel roots (4 ap needed for two round roots, 2 ap needed for 1 round roots) in PvP and PvE. Mobs did not gain this ability.
+
## New quest for level 75+
## Damage reduction (for the defending player) is based on the level of the character and whether the character has a shield. Details as follows:
+
## New 125+ instant with two bosses, to be introduced via an event
### If a player has a shield, reduction is 40% at level 140 maximum
+
### New rares and psychorares
### If a player does not have a shield, reduction is 50% at level 140 maximum
+
## New event management tools
### Damage reduction for pets is based on the level of the owner
 
## Changes to buffs and debuffs
 
### AP removing attacks take 1 less AP than before (1 AP loss will remain 1 AP loss)
 
### Debuffs accuracy and damage is changed by the same percent as damage reduction
 
  
# Changes to Classes in PvP
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# Changes
## Druid
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## Nerfed Ivrabul mobs
### Heal is only 35% as effective as before
+
## Players receive 50% more experience for defeating Ivravul
### Damage of Bash is increased to 235% from 180% (Level 7)
+
## Fixes to Vorling Event
### Accuracy of bash is increased to 117% from 105% (Level 7)
+
## Modifications to selecting instance when leaving guild (if entered from an instant)
 +
## Positive health gain numbers in combat have been changed to green to differ from losing health (red)
 +
## Improvements in commands system
 +
</code>
  
## Knight
+
=== Prior Updates ===
### Shield Block's effectiveness decreases by 10% with each hit taken
 
### If using protection and shield block, a further 10% is lost each hit
 
  
## Sheed
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{|class="collapsible collapsed wikitable"
### Changed how evade works: first it is checked whether player will evade a hit based on percent to evade, and then it is checked whether player will dodge a hit based on accuracy of the hit.
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! style="background-color:Goldenrod" width="10000px" | v. 1.29 and 1.29.1 - December 22nd, 2017
### Level 7 evade now starts at 60% chance to evade, which reduces by 10% each evade (up to 3 evades as usual)
+
|- style="background-color:Moccasin"
### Liver punch no longer ignores physical resistance - stamina taken will now be effected by resistance and by damage modifiers
+
|
### Damage of liver punch at level 7 is now 165% from 90%
+
# New Features
 +
## Two new boss instants, for level 75 and level 125
 +
## New NPC in Garrison
 +
### Glanachain Inspector: allows for access to new boss instants.
 +
## New Rares
 +
## Change to Mantis run mechanisms
 +
## New item: Journeyman Glyph
 +
## New exchange unlocked for Crippled Herbalist
 +
## New Event
  
## Fire Mage
+
# Changes
### Fire shield was improved to deal 105% damage from 85% at level 7
+
## Tweaks to Christmas event mobs
 
+
## Fixes to some quests
## Barbarian
 
### Damage formula for gnaw was changed to 1.4* Strength + 0.6* Dexterity
 
### Bleeding from gnaw is reduced by 20%
 
 
 
## Voodoo
 
### Shadow strike's damage was reduced to 185% from 220% at level 7
 
 
 
# Class Changes in PvE
 
 
 
## Druid
 
### Bash now deals 235% damage and has 117% accuracy similar to PvP
 
 
 
## Knight
 
### Shield block's damage reduction is reduced by 3% with every hit
 
### If knight is using protection, the damage reduction is further reduced by 3% with every hit
 
 
 
## Sheed
 
### Evasion was changed: it is now checked whether player evaded based on evasion's percent, and then checked whether player dodged based on accuracy of the attack
 
### Chance to evade at level 7 now starts at 80% and is reduced 10% each evade (maximum of 3 evades)
 
### Liver punch no longer ignores physical resistance
 
### Liver punch is effected by damage modifiers
 
### Liver punch's damage is now 165% from 90% at level 7
 
 
 
## Fire Mage
 
### Fire shield now deals 105% damage instead of 85% at level 7
 
 
 
## Voodoo
 
### Shadow Strike now deals 185% damage instead of 225% at level 7
 
 
 
# Other Changes
 
## Allowed for higher level enhancements to be more effective (i.e. 2 knowledge per upgrade at high level (such is 7 and higher) instead of 1). Enhancements have been recalculated on current gear so effects on high level enhancements should be seen.
 
## Improved system in which Aquaera's stun was changed
 
## Fixed bug that allowed for unlimited recharges with pets
 
## In trade there will once again by a space between every 3 zeroes to prevent confusion
 
## Fixed error where round would immediately start if a player died
 
## Fixed error where silencing would show NaN%
 
## Players will not be able to cast root rip if silenced
 
## Updated commands list, modified powers</code>
 
 
 
=== Prior Updates ===
 
  
 +
# Changed balances for some bosses
 +
|}
  
 
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{|class="collapsible collapsed wikitable"
! style="background-color:Goldenrod" width="10000px" | v. 1.26.1 - February 14th, 2017
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! style="background-color:Goldenrod" width="10000px" | v. 1.28.2 - October 18th, 2017
 
|- style="background-color:Moccasin"  
 
|- style="background-color:Moccasin"  
 
|
 
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# Increased weight of ball and chain to account for upgraded premiums.
 
# Increased weight of ball and chain to account for upgraded premiums.
 
|}
 
|}
 +
 
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{|class="collapsible collapsed wikitable"
! style="background-color:Goldenrod" width="10000px" | v. 1.26.0 - September 23rd, 2016
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! style="background-color:Goldenrod" width="10000px" | v. 1.28.1 - August 25th, 2017
 
|- style="background-color:Moccasin"  
 
|- style="background-color:Moccasin"  
 
|
 
|
# '''Changes Regarding Pets'''
+
# '''French and International Servers were merged'''
## order of multiple pets is retained after refresh
+
# '''New Feature: Summon to Instance'''
## cages now holds 30% more food maximum
+
## Teams are now able to pay a fee to summon a disconnected or new player to an instance
## guild players of rank Legionaire and higher can now add feed to cages
+
### This may only be used once per boss instance
 
+
## If an instance requires a fee to enter (i.e. a vorling key for htaga), the summoned player must have that item
# '''Changes to Morana'''
+
## The summoner must pay a fee to summon a player regardless of the cost to enter the instance
## Event System on way to Morana instant
+
## If a new player is summoned because a party member disconnected, the disconnected player will not be able to enter instance
### Players entering Morana instant need 400 winter shards on the leader
+
## Find the summoning invitation in the Platinum Options
### Winter shards are obtained by killing mobs in instant, loading cannonballs, and firing cannonballs
+
## You cannot summon players to easily-reachable (Chieftain, Tit, Selena) or single player (Toad) instances. For a full list, check the [[Summon to Instance]] page.
## Changes to Courtard
+
## A player can only be summoned if there are outside a quest instance and not in prologue or jail. They must also be standing on a green or yellow field and have completed the requirements to enter the instant (such as the appropriate quest).
### Any party with the required amount of winter shards can enter the gate without needing to kill Fanatics
+
## Summoning can only occur after 5 minutes of a player disconnecting
### Cannonballs must be added to the basket to become charged. Charged cannonballs are needed to be fired from the cannon. You cannot fire uncharged cannonballs.
+
# '''New Feature: Leveling Bonus for Alts'''
### Cannonballs can only be removed every 5 seconds
+
## Players now have the option to purchase bonus experience for an alt. The bonus exp is equal to the level of the account's highest character. (i.e. a level 140 player would get +140% exp for an alt)
### Cannonballs can be dropped in death in PvP (to the opponents)
+
## Price for the bonus: 20 platinum for premium accounts, or 80 platinum for free accounts.
### When gate is destroyed, all mobs near Cannons and on Bridge are temporarily removed
+
## Experience bonus stacks with all other bonuses, including premium bonus, exp scroll, and guild buff.
### Event occurs again when gate mob respawns.  
+
## Bonus works for 1 month or until alt is within 10% of the highest character's level. (alt level 45 if main account is 50).
### Mobs on the outskirts of the Courtyard respawn faster than those inside
+
## Bonus also increases quest and task experience yield.
### Area near baskets and cannons is black field.  
+
# '''Small Changes'''
### Characters who have logged out and are gone more than a few years are automatically teleported to the Inn at Beirn
+
## Item durability is shown when hovering over an item
### Gate will now respawn even if some fanatics remain
+
## New NPC's can be summoned by admins for server events
### Gate has resistance to stun
+
# '''Bugfixes'''
 +
## Stats and Statsd command now functions properly.  
 +
## Fixed bugs in team commands
 +
## Trade timer cannot be skipped by relogging
 +
## Resources and HP display are fixed so numbers fit properly
 +
## Fixed bug preventing chat font size from being changed after server message
 +
## Fixed bug that rarely occurred when strategist takes guild scrolls
 +
## Fixed bug with guildhistory display if there are links
 +
## Fixed error with character limit in messages
 +
## You can no longer kill or debuff your party members
 +
## Restock time is fixed in Kemenac Shop.
 +
## Players can no longer bypass quest pet restrictions
 +
## Logging in has been made safer
 +
## General security improvements
 +
## Bound equipment cannot be transferred between accounts and servers
 +
# '''Changes to Quests and Descriptions'''
 +
## Ethereal Lamps - players cannot enter the same instance twice, and player must enter alone
 +
## Player can now leave Construct instance with active Deconstruction quest
 +
## Trifkin's Island event modified to account for less players
 +
## Corrected description when activating collar - first pet in pet pack will be unlocked (it is safest to unlock collar after sending back other pets)
 +
## Added description to stun immunity icon
 +
## Corrected descriptions of skills: roar, ram and sharpened senses.
 +
## Corrected other minor errors in descriptions
 +
|}
  
# '''Combat'''
 
## Clock does not begin for any player until all players reach the end of the previous round to prevent lagging players from being unable to preset effectively
 
## Fixed bug preventing players from rejoining for several rounds
 
## Fix to tournament fighting system
 
## Fixed some bugs that led to combat crashes
 
## Corrected some errors within the combat system
 
|}
 
 
{|class="collapsible collapsed wikitable"
 
{|class="collapsible collapsed wikitable"
! style="background-color:Goldenrod" width="10000px" | v. 1.25.1 and 1.15.2 - June 19th, 2016
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! style="background-color:Goldenrod" width="10000px" | v. 1.28.0 - July 27th, 2017
 
|- style="background-color:Moccasin"  
 
|- style="background-color:Moccasin"  
 
|
 
|
'''Both small updates occurred on our server at the same time'''
+
# Prepared server for upcoming merge with german server occurring at the end of July/beginning of August
 
+
# Durability of equipment can now be viewed in the trade window
# AI fixed for mobs so they will always make a move every round
+
# Champions Halmengir and Olm now give psychorare experience
# Abdomen drop rate from tick was lowered
+
# Chat censor regarding external links is improved
# AI change for lempos
+
# Notable Bugfixes
# Killian is now immortal
+
## Fixed login problem that occurs when players change nickname
# Resistance on pillars was changed
+
## Fixed bugs with guild history (not the command)
# Respawn places in Admiral and Commander were changed
+
## Fix for long in-game mails
# Trial quest respawn place was changed
+
## Fixed bug where chat font-size changes after a server message
# Players are no longer able to increase resistances above maximum
+
## Fire and ice arrow costs are now accurate
# Modified sheed set's double attack chance (level 100)
 
# Bug involving blocked players was fixed
 
# Allows for multiple players to make sword for Selena at the same time
 
 
|}
 
|}
 
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## Fixed improper calculation of resistances
 
## Fixed improper calculation of resistances
 
|}
 
|}
{|class="collapsible collapsed wikitable"
 
! style="background-color:Goldenrod" width="10000px" | v. 1.24.0 - December 12th, 2015
 
|- style="background-color:Moccasin"
 
|
 
# '''Changes to Pets'''
 
## New skill 'Pet Pack' was added
 
### Skill can be found on page 1, and is upgradable every 10 levels after level 35
 
### Players can have up to 3 pets at once as long as they are within the available points
 
## New places to buy pets
 
### Simza sells Black Hound and Red Monkey - Yoris no longer sells Black Hound
 
### Wolfer sells White Hound and Raven
 
## Buying pets from any NPC now has its own shop system
 
## All pets in game now have a description in the shop
 
## You may now instantly revive a guild pet with platinum (depends on Cage and healing time)
 
## Using more pets in combat than player in an instant lowers drop chance. This does not apply to pets kept off.
 
## Changed heal times for guild pets based on death
 
### All pets that die from starvation have a 24 hour heal time
 
### Pets that are sent back and then added back to guild have 72 hour heal time
 
### If guild loses prestige and you lose pet slot the pet takes 24 hours to heal
 
### Death in combat or adding to new guild has 4 hour heal time
 
## Three new pets added
 
### Level 30 pet: Raven. Voodoo alternative to hound.
 
### Level 30 pet: Red Monkey: Range alternative to hound.
 
### New level 65 recipe pet: Hohgrat: Healer
 
## New level 75 food task and way to exchange emperors for food
 
## Imprisoned one has changed stats, AI, and size
 
## Minor buff to butterfly
 
## Improvement to black hound's apearance
 
## New premium option: Buffed Pack allows for a fourth pet for 1 hour
 
## New premium option: Premium Shops allows you to take any pet from any NPC who sells pets
 
## Players are able to do more than one trainer per day at increased price per pet
 
## Imprisoned one can be created without completing the Puppet Master quest
 
 
# '''Guild Changes'''
 
## Added /guilddonation command to keep track of donations
 
## Added /guildhistory command to view player's previous guilds and reasons for leaving/kick
 
## Players now receive a notification when removed from guild
 
## Cage slots can now be purchased for platinum after buildings have reached the maximum level
 
 
# '''Professions and Skills'''
 
## Cold Resistance replaced by Elemental Aura, a group buff that increases all resistances (Fire Mages)
 
## Fire Shield has lowered resource usage and added physical resistance
 
## Thick Skin gives decreased resistances (Barbarians)
 
## Resource reduction for Poisoned Arrow, Ice Arrow, Fire Arrow and Sharpened Senses
 
## Bosses now react to AP reduction
 
## Animation for bash is now reduced
 
## Root resistance corrected for some mobs
 
 
# '''New Quests and Instances'''
 
## Episode II for main quest is continued
 
## New Quest (Femme Fatale) for levels 75+
 
## New instance, Commander Utor, for levels 40+, unlocked by Episode II
 
## New instance, Admiral Utor, for levels 110+, unlocked by Episode II
 
 
# '''New Items'''
 
## New potions that heal for 1000
 
## Two new psychorare properties
 
## New rares for level 45s and 110s
 
 
# '''Changes to Premium Accounts'''
 
 
## "Golden" Premium becomes Premium II in lieu of new premium III
 
## Daily Lottery is changed, new items added
 
 
# '''Minor Changes'''
 
## New deposit added, with 9200 capacity
 
## Added visual effect when an attack is landed as a result of a modifier
 
## Psychorare exp and charges are shown as percentages
 
## Players can now see each other's names in trade window
 
## Player professional visible next to nickname in team chat
 
## Olm and Halmengir are now able to drop sets
 
## Changes of system for calculating experience, gold, and psychorare experience with low levels in the party
 
## Emperors now cost 100,000 gold or 5 platinum per bundle
 
## Lugus now has counter by inferna and cannonball counter.
 
## All players must hold at least 3 cannonballs to enter instant to Lugus/Morana
 
  
# '''Bugs and Improvements'''
 
## Fixed bug where players lose instance
 
## Puppet Master is now immune to mental when casting buff
 
## Fixed food not being taken from guild
 
## Apostrophes after link no longer block chat
 
## You can no longer be drawn into a war without acceptance
 
## No PvP points when attacked without the overhead mark
 
## Trentis Scrolls can no longer be used in instances
 
## Item descriptions are fixed
 
## Fixed window scaling when fighting Htaga
 
## Bug with pet HP display fixed after retrieval
 
## Fixed requirement to have gold, platinum, or emperors when pet is not dead
 
## Fixed HP increase in recipe pets
 
## Officer quest is fixed: players must complete it to purchase booze from Berer
 
## PvP Overview has updated icons
 
## Lower rank shields or skulls no longer override higher rank ones in party
 
## Information about PvP protection is displayed
 
## Fixes in quests and dailies
 
## Players outside of jail can no longer take rat task
 
## Entrance to Lugus or Morana is changed so all entrances go to their own instance
 
## Black field in Kemenac's bar is changed to yellow
 
## Trainer's Cave is changed to yellow
 
## No points or statuses are added if Pumpmaster is involved in battle
 
## Tournaments for specific classes were added
 
## Tournaments for new accounts only were added
 
## Players must rest to get full HP if logging in with HP buff
 
## Fixed older psychorares
 
## Fixed errors preventing cases from being changed in names
 
## Fixed undefined in platinum history
 
## Corrected resistances to Morana
 
## Fixed quest conflicts
 
## Fixed failed animation with Akan
 
## Allows for dismissing Akan and Laren
 
## Made mini-quest for recipe pets
 
## Fixed error when advancing quest "Needle in a Haystack"
 
## Fixed mapping errors in clam instances
 
## Changes to worm burrow preventing players from passing to Mantis Cave
 
## Allows for harpies to spawn in 2 groups when many players are farming
 
  
|}
 
  
 
== Fixing Common Problems After Updates ==
 
== Fixing Common Problems After Updates ==

Latest revision as of 14:43, 28 April 2018

Latest Update: April 27th, 2018 v. 1.30

  1. New Features
    1. New quest for level 75+
    2. New 125+ instant with two bosses, to be introduced via an event
      1. New rares and psychorares
    3. New event management tools
  1. Changes
    1. Nerfed Ivrabul mobs
    2. Players receive 50% more experience for defeating Ivravul
    3. Fixes to Vorling Event
    4. Modifications to selecting instance when leaving guild (if entered from an instant)
    5. Positive health gain numbers in combat have been changed to green to differ from losing health (red)
    6. Improvements in commands system

Prior Updates


Fixing Common Problems After Updates

Sometimes players encounter trouble with game after an update. This usually occurs because your browser stores cache files and cookies that are older than the version of the game. If you are encountering a problem and are not sure if it is a result of your browser or server end, open Taern in an incognito tab, or in a browser in which you have not previously logged into Taern. If the problem continues there is likely a bug.

Common problems following the February 14th Update include:

  • Error with Valentine's Day items being undefined and resulting in a NaN inventory. Players can not drop undefined items and cannot trade while their inventory is NaN.
  • New portals on maps would sometimes cause Shockwave to crash on Google Chrome.
  • Shockwave plugin would freeze inside the Vries Estate when players click certain locations
  • Shockwave plugin randomly freezes when loading the Vries Estate map
  • Frequent disconnects

If you experienced or continue to experience these problems please follow these steps:

  1. Clear your browser's cache, data, and cookies. Restart the browser before loading Taern again.
  2. If problems persist, select all content options when clearing data, and restart the browser.
  3. This should fix all problems, but if you still encounter problems, try playing from another browser or incognito tab.
  4. Contact support if your inventory and items are glitched and none of the above options have helped.

It is wise to clear your browser's cache following every server update to avoid problems occurring.

Updates and information pertaining to changes can be found in the news tab in game.

If you are experiencing trouble with suspicious links in all chats and cannot load news or filter, please read this.

- this problem commonly occurs when your browser mishandles XML content and is not a fault of the game itself. You may need to update your browser, or if the problem occurred following an update, downgrade to the last stable version. - this problem will occur on other webpages. If updated and downgrading does not solve the issue you may not to reinstall the browser to fix browser-related bugs. - send an error report to the browser support webpage. We do not control the speed or effectiveness of their support team, however, and can only advise you on the best way to solve this issue.

As always if you have any trouble accessing or playing Taern regardless of an update occurring or not, feel free to contact our support or ask a moderator for help!