Difference between revisions of "Changelog"

 
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<code>'''Latest Update: December 22nd, 2017''' v. 1.29 and 1.29.1
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<code>'''Latest Update: April 27th, 2018''' v. 1.30
  
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# New Features
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## New quest for level 75+
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## New 125+ instant with two bosses, to be introduced via an event
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### New rares and psychorares
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## New event management tools
 +
 +
# Changes
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## Nerfed Ivrabul mobs
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## Players receive 50% more experience for defeating Ivravul
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## Fixes to Vorling Event
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## Modifications to selecting instance when leaving guild (if entered from an instant)
 +
## Positive health gain numbers in combat have been changed to green to differ from losing health (red)
 +
## Improvements in commands system
 +
</code>
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 +
=== Prior Updates ===
 +
 +
{|class="collapsible collapsed wikitable"
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! style="background-color:Goldenrod" width="10000px" | v. 1.29 and 1.29.1 - December 22nd, 2017
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|- style="background-color:Moccasin"
 +
|
 
# New Features
 
# New Features
 
## Two new boss instants, for level 75 and level 125
 
## Two new boss instants, for level 75 and level 125
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# Changed balances for some bosses
 
# Changed balances for some bosses
 
+
|}
 
 
</code>
 
 
 
=== Prior Updates ===
 
  
 
{|class="collapsible collapsed wikitable"
 
{|class="collapsible collapsed wikitable"
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## Players who die in Orc's Forest now respawn at bough
 
## Players who die in Orc's Forest now respawn at bough
 
## Fixed improper calculation of resistances
 
## Fixed improper calculation of resistances
|}
 
 
{|class="collapsible collapsed wikitable"
 
! style="background-color:Goldenrod" width="10000px" | v. 1.27.1 - March 30th, 2017
 
|- style="background-color:Moccasin"
 
|
 
# Pets who use shadow strike reverted back to damage prior to 1.27.0.
 
# Changed how draining mana works on Admiral run pillars
 
# Aquapets quest is clarified for easier understanding (more guidance)
 
# Fixed non-working commands after the prior update (i.e. guilddonation now works)
 
# Area zone for Jail is changed to green
 
# Improved dispel from equipment
 
# Fixed bug with mana leftovers (item)
 
|}
 
{|class="collapsible collapsed wikitable"
 
! style="background-color:Goldenrod" width="10000px" | v. 1.27.0 - March 8th, 2017
 
|- style="background-color:Moccasin"
 
|
 
# Changes to PVP
 
## Added new skill 'Root Rip' which is seen on page 1 of skills. Leveling this skill does not change its effect. This allows the player to dispel roots (4 ap needed for two round roots, 2 ap needed for 1 round roots) in PvP and PvE. Mobs did not gain this ability.
 
## Damage reduction (for the defending player) is based on the level of the character and whether the character has a shield. Details as follows:
 
### If a player has a shield, reduction is 40% at level 140 maximum
 
### If a player does not have a shield, reduction is 50% at level 140 maximum
 
### Damage reduction for pets is based on the level of the owner
 
## Changes to buffs and debuffs
 
### AP removing attacks take 1 less AP than before (1 AP loss will remain 1 AP loss)
 
### Debuffs accuracy and damage is changed by the same percent as damage reduction
 
 
# Changes to Classes in PvP
 
## Druid
 
### Heal is only 35% as effective as before
 
### Damage of Bash is increased to 235% from 180% (Level 7)
 
### Accuracy of bash is increased to 117% from 105% (Level 7)
 
 
## Knight
 
### Shield Block's effectiveness decreases by 10% with each hit taken
 
### If using protection and shield block, a further 10% is lost each hit
 
 
## Sheed
 
### Changed how evade works: first it is checked whether player will evade a hit based on percent to evade, and then it is checked whether player will dodge a hit based on accuracy of the hit.
 
### Level 7 evade now starts at 60% chance to evade, which reduces by 10% each evade (up to 3 evades as usual)
 
### Liver punch no longer ignores physical resistance - stamina taken will now be effected by resistance and by damage modifiers
 
### Damage of liver punch at level 7 is now 165% from 90%
 
 
## Fire Mage
 
### Fire shield was improved to deal 105% damage from 85% at level 7
 
 
## Barbarian
 
### Damage formula for gnaw was changed to 1.4* Strength + 0.6* Dexterity
 
### Bleeding from gnaw is reduced by 20%
 
 
## Voodoo
 
### Shadow strike's damage was reduced to 185% from 220% at level 7
 
 
# Class Changes in PvE
 
 
## Druid
 
### Bash now deals 235% damage and has 117% accuracy similar to PvP
 
 
## Knight
 
### Shield block's damage reduction is reduced by 3% with every hit
 
### If knight is using protection, the damage reduction is further reduced by 3% with every hit
 
 
## Sheed
 
### Evasion was changed: it is now checked whether player evaded based on evasion's percent, and then checked whether player dodged based on accuracy of the attack
 
### Chance to evade at level 7 now starts at 80% and is reduced 10% each evade (maximum of 3 evades)
 
### Liver punch no longer ignores physical resistance
 
### Liver punch is effected by damage modifiers
 
### Liver punch's damage is now 165% from 90% at level 7
 
 
## Fire Mage
 
### Fire shield now deals 105% damage instead of 85% at level 7
 
 
## Voodoo
 
### Shadow Strike now deals 185% damage instead of 225% at level 7
 
 
# Other Changes
 
## Allowed for higher level enhancements to be more effective (i.e. 2 knowledge per upgrade at high level (such is 7 and higher) instead of 1). Enhancements have been recalculated on current gear so effects on high level enhancements should be seen.
 
## Improved system in which Aquaera's stun was changed
 
## Fixed bug that allowed for unlimited recharges with pets
 
## In trade there will once again by a space between every 3 zeroes to prevent confusion
 
## Fixed error where round would immediately start if a player died
 
## Fixed error where silencing would show NaN%
 
## Players will not be able to cast root rip if silenced
 
## Updated commands list, modified powers
 
 
|}
 
|}
  

Latest revision as of 14:43, 28 April 2018

Latest Update: April 27th, 2018 v. 1.30

  1. New Features
    1. New quest for level 75+
    2. New 125+ instant with two bosses, to be introduced via an event
      1. New rares and psychorares
    3. New event management tools
  1. Changes
    1. Nerfed Ivrabul mobs
    2. Players receive 50% more experience for defeating Ivravul
    3. Fixes to Vorling Event
    4. Modifications to selecting instance when leaving guild (if entered from an instant)
    5. Positive health gain numbers in combat have been changed to green to differ from losing health (red)
    6. Improvements in commands system

Prior Updates


Fixing Common Problems After Updates

Sometimes players encounter trouble with game after an update. This usually occurs because your browser stores cache files and cookies that are older than the version of the game. If you are encountering a problem and are not sure if it is a result of your browser or server end, open Taern in an incognito tab, or in a browser in which you have not previously logged into Taern. If the problem continues there is likely a bug.

Common problems following the February 14th Update include:

  • Error with Valentine's Day items being undefined and resulting in a NaN inventory. Players can not drop undefined items and cannot trade while their inventory is NaN.
  • New portals on maps would sometimes cause Shockwave to crash on Google Chrome.
  • Shockwave plugin would freeze inside the Vries Estate when players click certain locations
  • Shockwave plugin randomly freezes when loading the Vries Estate map
  • Frequent disconnects

If you experienced or continue to experience these problems please follow these steps:

  1. Clear your browser's cache, data, and cookies. Restart the browser before loading Taern again.
  2. If problems persist, select all content options when clearing data, and restart the browser.
  3. This should fix all problems, but if you still encounter problems, try playing from another browser or incognito tab.
  4. Contact support if your inventory and items are glitched and none of the above options have helped.

It is wise to clear your browser's cache following every server update to avoid problems occurring.

Updates and information pertaining to changes can be found in the news tab in game.

If you are experiencing trouble with suspicious links in all chats and cannot load news or filter, please read this.

- this problem commonly occurs when your browser mishandles XML content and is not a fault of the game itself. You may need to update your browser, or if the problem occurred following an update, downgrade to the last stable version. - this problem will occur on other webpages. If updated and downgrading does not solve the issue you may not to reinstall the browser to fix browser-related bugs. - send an error report to the browser support webpage. We do not control the speed or effectiveness of their support team, however, and can only advise you on the best way to solve this issue.

As always if you have any trouble accessing or playing Taern regardless of an update occurring or not, feel free to contact our support or ask a moderator for help!