Difference between revisions of "How to recognize green, yellow, red and violet fields and what do they mean?"
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* '''Red fields''' - All players without protection can be attacked. Rest can't be started. | * '''Red fields''' - All players without protection can be attacked. Rest can't be started. | ||
* '''Violet fields''' - All players without protection can be attacked. Rest can't be started. Flee doesn't work during combat. | * '''Violet fields''' - All players without protection can be attacked. Rest can't be started. Flee doesn't work during combat. | ||
− | * ''' | + | * '''Black fields''' - Protection doesn't work. No chance for Protector. Rest can be started. |
[[FAQ|Back to FAQ]] | [[FAQ|Back to FAQ]] |
Latest revision as of 19:03, 4 March 2015
Recognition - look at the color of the name of the place that you are now (on the to of the screen).
- Green fields - Nobody can be attacked. You can use Teleportation Scroll if you have Teleportation Tower.
- Yellow fields - Only players with red skulls, blue shields or at war with other guilds can be attacked.
- Red fields - All players without protection can be attacked. Rest can't be started.
- Violet fields - All players without protection can be attacked. Rest can't be started. Flee doesn't work during combat.
- Black fields - Protection doesn't work. No chance for Protector. Rest can be started.