Difference between revisions of "List of Sets"

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! style="background-color:PaleVioletRed;color:black;border:solid black 1px" | '''<span style=color:DarkGreen>Pinari Bow</span>'''
 
! style="background-color:PaleVioletRed;color:black;border:solid black 1px" | '''<span style=color:DarkGreen>Pinari Bow</span>'''
[[File:Łuk Pinari.jpg|left|70px]]
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[[File:Pinari Bow.jpg|left|70px]]
 
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! style="background-color:PaleVioletRed;color:black;border:solid black 1px" | '''<span style=color:DarkGreen>Pinari Knuckle-duster</span>'''
 
! style="background-color:PaleVioletRed;color:black;border:solid black 1px" | '''<span style=color:DarkGreen>Pinari Knuckle-duster</span>'''
[[File:Kastet Pinari.jpg|left|70px]]
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[[File:Pinari Knuckle-duster.jpg|left|70px]]
 
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! style="background-color:PaleVioletRed;color:black;border:solid black 1px" | '''<span style=color:DarkGreen>Pinari Axe</span>'''
 
! style="background-color:PaleVioletRed;color:black;border:solid black 1px" | '''<span style=color:DarkGreen>Pinari Axe</span>'''
[[File:Topór Pinari.jpg|left|70px]]
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[[File:Pinari Axe.jpg|left|70px]]
 
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Revision as of 01:42, 15 December 2012

Just like people gathered into groups are stronger, such as Sets work like. These items heve special bond, that makes them work better, when there are tougether and their owner gets more bonuses, which keep getting stronger, when more items are equipped. Some of Sets (the better ones) are fussy, when it comes to choose their master, and can work only with those, who have right class. Sets can be looted from some of the Champions.


Bonuses from Sets

For 3-part Sets: For 4-part Sets: For 5-part Sets:
  • 1/3 equipped - 0% bonus
  • 2/3 equipped - 40% bonus
  • 3/3 equipped - 100% bonus
  • 1/4 equipped - 0% bonus
  • 2/4 equipped - 25% bonus
  • 3/4 equipped - 50% bonus
  • 4/4 equipped - 100% bonus
  • 1/5 equipped - 0% bonus
  • 2/5 equipped - 20% bonus
  • 3/5 equipped - 40% bonus
  • 4/5 equipped - 60% bonus
  • 5/5 equipped - 100% bonus

Reff's Remains

Name of set + bonus Part 1 Part 2 Part 3 Who gives:
Reff's Remains
  • Mana regeneration: 12%
  • Stamina regeneration: 12%
  • Holm's Dispersion: 10%
  • Strenghth: +8

Dream Shackles

Name of set + bonus Part 1 Part 2 Part 3 Who gives:
Dream Shackles
  • Critical hit chance: 8%
  • HP: +50

Lights of Tellabags

Name of set + bonus Part 1 Part 2 Part 3 Who gives:
Lights of Tellabags
  • Physical damage modyfier: +10%
  • Magical damage modyfier: +10%
  • HP: +100

Genocide's Guise

Name of set + bonus Part 1 Part 2 Part 3 Part 4 Who gives:
Genocide's Guise
  • Farid's Interdimensional Jump: 10%
  • Double attack chance: 6%

Pinari Armor

Name of set + bonus Part 1 Part 2 Part 3.1 Part 3.2 Part 3.3 Part 3.4 Who gives:
Orcish Armor
  • Roots immune: 35%
  • Double attack chance: 8%
  • HP: +40

Fury of the Elements

Name of set + bonus Part 1 Part 2 Part 3 Part 4 Who gives:
Fury of the Elements
  • Magical damage modyfier: +15%
  • Physical damage modyfier: +15%
  • Mana: +160
  • Only for Healer

Gods' Sting

Name of set + bonus Part 1 Part 2 Part 3 Part 4 Who gives:
Gods' Sting
  • Mana regeneration: 12%
  • Stamina regeneration: 12%
  • Critical hit chance: 8%
  • Dexterity: +16
  • Only for Archer

Roar of the North

Name of set + bonus Part 1 Part 2 Part 3 Part 4 Part 5 Who gives:
Ryk Północy
  • Physical damage modyfier: +10%
  • Critical hit chance: 10%
  • Dexterity: +16
  • Only for Barbarian

Haugur's Storm

Name of set + bonus Part 1 Part 2 Part 3 Part 4 Who gives:
Haugur's Storm
  • Critical hit chance: 10%
  • Stamine usage: -8%
  • HP: +160
  • Only for Knight

Blade of Balance

Name of set + bonus Part 1 Part 2 Part 3 Part 4 Who gives:
Blade of Balance
  • Double attack chance: 10%
  • Stamina regeneration: 12%
  • HP: +160
  • Only for Sheed

Killarasun's Revelation

Name of set + bonus Part 1 Part 2 Part 3 Part 4 Who gives:
Killarasun's Revelation
  • Mana usage: -10%
  • Double attack chance: 8%
  • HP +190
  • Only for Voodoo

Gelment of Molten Fire

Name of set + bonus Part 1 Part 2 Part 3 Part 4 Who gives:
Gelment of Molten Fire
  • Magical damage modyfier: +10%
  • Double attack chance: 5%
  • Mana: +160
  • Only for Fire Mage
  • Holm's Dispersion - It gives an opportunity to reduce taken damage by 60-70%.
  • Farid's Interdimensional Jump - It gives an opportunity to completely avoid damage from opponent's attack.


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