Difference between revisions of "List of Epics"
Line 18: | Line 18: | ||
* Critical hit chance: 9% | * Critical hit chance: 9% | ||
** +1% every level | ** +1% every level | ||
− | * Magical damage modifier: | + | * Magical damage modifier: 12% |
** +1% every level | ** +1% every level | ||
* <span style=color:red>Only for Voodoo</span> | * <span style=color:red>Only for Voodoo</span> | ||
Line 45: | Line 45: | ||
| | | | ||
* Extra AP: 1 | * Extra AP: 1 | ||
− | * Physical damage modyfier: | + | * Physical damage modyfier: 12% |
** +1% every level | ** +1% every level | ||
− | * | + | * Ranged hit modyfier: 20% |
** +2% every level | ** +2% every level | ||
* <span style=color:red>Only for Archer</span> | * <span style=color:red>Only for Archer</span> |
Revision as of 18:10, 30 March 2013
Epics - the very best of items, these make their owners stronger than ordinary opponents. These ancient and incrediby strong items are full of energy, making them almost alive. However this energy must be restored by Equipment charging. If treated well they will gain strength along with their master, and together they become almost invincible. It is almost impossible to find one of these items. They drop from every stronger boss and champion and the stronger the enemy is, the bigger chance for drop we have.
List of Epics | |||||||||||||||||||||||
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- Holm's Dispersion - It gives an opportunity to reduce taken damage by 60-70%.
List of bosses, which can drop Epics | |||||||
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List of champions, which can drop Epics | |||||||||
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