Difference between revisions of "Stats"

 
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* '''Strength''' -  
+
* '''Strength''' - This attribute increases the damage you deal in melee and to a lesser extent with bows.
* '''Dexterity''' -  
+
* '''Dexterity''' - This attribute increases the effectiveness of all physical attacks: melee and ranged ones. It also increases your chance to avoid physical and magical ranged attacks. As Knowledge also increases your chance to avoid ranged physical attacks (ex. a bow shot) and magical attacks (ex. a fireball), always the higher of these two attributes is used to calculate your chance to avoid an attack.
* '''Power''' -  
+
* '''Power''' - This attribute increases the amount of damage dealt through magical attacks during melee combat (ex. Fnremage's Burning), ranged combat (ex. Voodoo Shaman's Shadow Strike) and mental combat (ex. Druid's Roots).
* '''Knowledge''' -  
+
* '''Knowledge''' - This attribute increases the effectiveness of all magical attacks: melee and ranged ones. It also increases your chance to avoid physical and magical ranged attacks. As Dexterity also increases your chance to avoid ranged physical attacks (ex. a bow shot) and magical attacks (ex. a fireball), always the higher of these two attributes is used to calculate your chance to avoid an attack.
* '''HP''' -  
+
* '''HP''' - This attribute is a measure of your character's vitality. The higher the attribute, the more damage can be dealt to the character before it dies.
* '''Mana''' -  
+
* '''Mana''' - This resource is necessary to make magical attacks. Each magical attack uses a specific amount of Mana (ex. Doll Piercing uses 23 Mana). A more detailed description of all attacks can be found in the Skills window.
* '''Stamina''' -  
+
* '''Stamina''' - A resource necessary to make physical attacks. Each physical attack uses a specific amount of Stamina (ex. a normal attack uses 10 Stamina). A more detailed description of all attacks can be found in the Skills window.
  
  
  
 
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Revision as of 17:48, 29 March 2012

  • Strength - This attribute increases the damage you deal in melee and to a lesser extent with bows.
  • Dexterity - This attribute increases the effectiveness of all physical attacks: melee and ranged ones. It also increases your chance to avoid physical and magical ranged attacks. As Knowledge also increases your chance to avoid ranged physical attacks (ex. a bow shot) and magical attacks (ex. a fireball), always the higher of these two attributes is used to calculate your chance to avoid an attack.
  • Power - This attribute increases the amount of damage dealt through magical attacks during melee combat (ex. Fnremage's Burning), ranged combat (ex. Voodoo Shaman's Shadow Strike) and mental combat (ex. Druid's Roots).
  • Knowledge - This attribute increases the effectiveness of all magical attacks: melee and ranged ones. It also increases your chance to avoid physical and magical ranged attacks. As Dexterity also increases your chance to avoid ranged physical attacks (ex. a bow shot) and magical attacks (ex. a fireball), always the higher of these two attributes is used to calculate your chance to avoid an attack.
  • HP - This attribute is a measure of your character's vitality. The higher the attribute, the more damage can be dealt to the character before it dies.
  • Mana - This resource is necessary to make magical attacks. Each magical attack uses a specific amount of Mana (ex. Doll Piercing uses 23 Mana). A more detailed description of all attacks can be found in the Skills window.
  • Stamina - A resource necessary to make physical attacks. Each physical attack uses a specific amount of Stamina (ex. a normal attack uses 10 Stamina). A more detailed description of all attacks can be found in the Skills window.


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