Difference between revisions of "How to recognize green, yellow, red and violet fields and what do they mean?"
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'''Recognition''' - look at the color of the name of the place that you are now (on the to of the screen). | '''Recognition''' - look at the color of the name of the place that you are now (on the to of the screen). | ||
− | * '''Green fields''' - Nobody can be attacked. | + | * '''Green fields''' - Nobody can be attacked. You can use Teleportation Scroll if you have [[Guilds#Guild_Buildings|Teleportation Tower]]. |
− | * '''Yellow fields''' - Only players with red skulls | + | * '''Yellow fields''' - Only players with red skulls, blue shields or at war with other guilds can be attacked. |
* '''Red fields''' - All players without protection can be attacked. Rest can't be started. | * '''Red fields''' - All players without protection can be attacked. Rest can't be started. | ||
* '''Violet fields''' - All players without protection can be attacked. Rest can't be started. Flee doesn't work during combat. | * '''Violet fields''' - All players without protection can be attacked. Rest can't be started. Flee doesn't work during combat. | ||
+ | * '''Violet fields''' - Protection doesn't work. No chance for Protector. Rest can be started. | ||
[[FAQ|Back to FAQ]] | [[FAQ|Back to FAQ]] |
Revision as of 19:03, 4 March 2015
Recognition - look at the color of the name of the place that you are now (on the to of the screen).
- Green fields - Nobody can be attacked. You can use Teleportation Scroll if you have Teleportation Tower.
- Yellow fields - Only players with red skulls, blue shields or at war with other guilds can be attacked.
- Red fields - All players without protection can be attacked. Rest can't be started.
- Violet fields - All players without protection can be attacked. Rest can't be started. Flee doesn't work during combat.
- Violet fields - Protection doesn't work. No chance for Protector. Rest can be started.