Difference between revisions of "Pets"

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All kinds of animals fighting on our side. We can't controle them, but they are still quite helpful, especially, when it turns out that our opponent is stronger, then we thought. We can buy them from one of the trainers (we can retrive them from where we have bought them in case of death).
+
All kinds of animals can fight at your side. You can't control them directly but they are still quite helpful, especially when it turns out that your opponent is stronger then you thought. You can buy them from one of the trainers (you can retrieve them from where you bought them in case of their untimely death).  
  
 
==Pets - settings==
 
==Pets - settings==
* '''Activation / deactivation of pet''' - you can make it by clicking on the dot at the top of the screen with the icon showing your pet. Green dot - pet will take part in your combats, Red dot - pet is deactivated. WARNING! Default mode after logging in is always active.
+
* '''Activation / deactivation of pet''' - You can toggle your pet on and off by clicking on the dot at the top of the screen with the icon showing your pet. Green dot - pet will take part in combat with you, Red dot - pet is deactivated. WARNING! Default mode after logging in is always active.
  
*'''Rename''' - Click on the icon for your pet at the top of the screen, then change the default name of your pet, and click "Save" button (green name on the top of your pet's settings).
+
*'''Rename''' - Click on the icon for your pet at the top of the screen and edit the default name of your pet, then click the "Save" button (the name is in green at the top of your pet's settings window).
  
*'''Flee''' - Click on the icon of your pet at the top of the screen, then at the bottom of the settings adjust the amount of your pet's HP and click "save". If the pet's HP decreases below the defined value, he will flee in the next, even healed. Pet applyes flee in the next round even in case of death or escape of the player.
+
*'''Flee''' - Click on the icon of your pet at the top of the screen and then at the bottom of the settings window you can adjust the amount of your pet's HP that he will attempt to flee at. Click "Save" to save these changes. If the pet's HP decreases below the defined value then he will flee in the next round, even if he has been healed. The pet will flee in the next round even if the player has been killed or has also fled.
  
*'''Leaving the group''' - You can send your pet back, but note that the possibility of free retrieve you will have only from the trainer, from which the pet was purchased.
+
*'''Leaving the group''' - You can send your pet away, but note that you will have the ability to retrieve it (for free) only from the trainer from which the pet was purchased.
  
 
==Death of a pet ==
 
==Death of a pet ==
 
Death of a pet can occur in the following cases:
 
Death of a pet can occur in the following cases:
* The ordinary death in battle (even though setting flee from a certain amount of HP may die if he receive too much damage).
+
* An ordinary death in battle (even though you may have set flee for a certain amount of HP, the pet may die if he receives too much damage before he has a chance to escape).
* If the pet does not manage to flee after flee, or death of a player.
+
* If the pet does not manage to flee after a player dies or flees.
How to protect your pet from death?
+
How can you protect your pet from death?
* Deactivating it (click on the dot at the top of the screen to make it red), so the pet will not take part in our battles.
+
* Deactivating it (click on the dot at the top of the screen to make it red), so that the pet will not take part in our battles.
* Setting to pet flee after decrease in the amount of your pet's HP below a given value. However, remember that the pet can be killed before he manage to escape.
+
* Setting the pet to flee after a decrease in the amount of your pet's HP below a given value. However, remember that the pet can be killed before he manage to escape.
  
 
==Gaining experience and levels==
 
==Gaining experience and levels==
Some pets have the opportunity to gain experience in combat, and thus increase their levels and the number of statistics.
+
Some pets have the opportunity to gain experience in combat, and thus increase their levels and their statistics.
* Pets gain experience in combat, do not earn it in quests and tasks.
+
* Pets gain experience in combat, but do not earn it from quests and tasks.
* Death of the pet takes him some experience.
+
* Death of the pet removes some experience just as it does for the player.
* Pet promoted to higher levels gets extra points to statistics, which are distributed automatically (usually only HP grows).
+
* Pets that are promoted to higher levels gain extra points to their statistics which are distributed automatically (usually only HP grows).
* Pet does not get the bonus experience from premium account.
+
* Pets do not get the bonus experience from a premium account.
  
 
==List of pets==
 
==List of pets==
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<big>Zeeto</big>
 
<big>Zeeto</big>
 
</center>
 
</center>
Firs pet, that will fight on our side. Attacks physically and mentally, use: Trance, Warcry, Roar, Bleeding. We get him from [[Alend (Little Brother)]].
+
The first pet that will fight at your side. Attacks physically and mentally, uses: Trance, Warcry, Roar, Bleeding. We get him from [[Alend (Little Brother)]].
 
|- style="background-color:Moccasin"
 
|- style="background-color:Moccasin"
 
| rowspan=2 | [[File:Zeeto2.jpg|right|150px]]  
 
| rowspan=2 | [[File:Zeeto2.jpg|right|150px]]  
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* Price: none
 
* Price: none
 
* Purchase: at [[Alend (Little Brother)]]
 
* Purchase: at [[Alend (Little Brother)]]
* Gaining experience: Yes
+
* Gains experience: Yes
 
|}
 
|}
 
{|class="collapsible collapsed wikitable"
 
{|class="collapsible collapsed wikitable"
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<big>Grey Wolfhound </big>
 
<big>Grey Wolfhound </big>
 
</center>
 
</center>
Attacks physically and mentally, use: Trance, Warcry, Roar, Gnawing. We get him from [[Godrev]] in [[Haligard's Shore#Trentis|Trentis]].
+
Attacks physically and mentally, uses: Trance, Warcry, Roar, Gnawing. We get him from [[Godrev]] in [[Haligard's Shore#Trentis|Trentis]].
 
|- style="background-color:Moccasin"
 
|- style="background-color:Moccasin"
 
| rowspan=2 | [[File:Zeeto2.jpg|right|150px]]  
 
| rowspan=2 | [[File:Zeeto2.jpg|right|150px]]  
Line 68: Line 68:
 
* Price: 300 gold and 1 platinium
 
* Price: 300 gold and 1 platinium
 
* Purchase: at [[Godrev]] in [[Haligard's Shore#Trentis|Trentis]]
 
* Purchase: at [[Godrev]] in [[Haligard's Shore#Trentis|Trentis]]
* Gaining experience: No
+
* Gains experience: No
 
|}
 
|}
 
{|class="collapsible collapsed wikitable"
 
{|class="collapsible collapsed wikitable"
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<big>Wolfhound </big>
 
<big>Wolfhound </big>
 
</center>
 
</center>
Attacks physically and mentally, use: Trance, Warcry, Roar, Gnawing. We get him from [[Godrev]] in [[Haligard's Shore#Trentis|Trentis]].
+
Attacks physically and mentally, uses: Trance, Warcry, Roar, Gnawing. We get him from [[Godrev]] in [[Haligard's Shore#Trentis|Trentis]].
 
|- style="background-color:Moccasin"
 
|- style="background-color:Moccasin"
 
| rowspan=2 | [[File:Zeeto2.jpg|right|150px]]  
 
| rowspan=2 | [[File:Zeeto2.jpg|right|150px]]  
Line 90: Line 90:
 
* Price: 500 gold and 2 platinium
 
* Price: 500 gold and 2 platinium
 
* Purchase: at [[Godrev]] in [[Haligard's Shore#Trentis|Trentis]]
 
* Purchase: at [[Godrev]] in [[Haligard's Shore#Trentis|Trentis]]
* Gaining experience: Yes
+
* Gains experience: Yes
 
|}
 
|}
 
{|class="collapsible collapsed wikitable"
 
{|class="collapsible collapsed wikitable"
Line 97: Line 97:
 
<big> White Bat</big>
 
<big> White Bat</big>
 
</center>
 
</center>
He attacks physically, ranged and mentally , use: Gnawing, Infection. We get him from [[Hoberl the Witch]] in [[Haligard's Shore#Swamp|Swamp]].
+
He attacks physically, ranged and mentally , uses: Gnawing, Infection. We get him from [[Hoberl the Witch]] in [[Haligard's Shore#Swamp|Swamp]].
 
|- style="background-color:Moccasin"
 
|- style="background-color:Moccasin"
 
| rowspan=2 | [[File:White Bat2.jpg|right|150px]]  
 
| rowspan=2 | [[File:White Bat2.jpg|right|150px]]  
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* Price: 3000 and 3 platinium
 
* Price: 3000 and 3 platinium
 
* Purchase: at [[Hoberl the Witch]] in [[Haligard's Shore#Swamp|Swamp]]
 
* Purchase: at [[Hoberl the Witch]] in [[Haligard's Shore#Swamp|Swamp]]
* Gaining experience: Yes
+
* Gains experience: Yes
 
|}
 
|}
 
{|class="collapsible collapsed wikitable"
 
{|class="collapsible collapsed wikitable"
Line 119: Line 119:
 
<big> White Hound</big>
 
<big> White Hound</big>
 
</center>
 
</center>
Attacks physically and mentally, use: Trance, Warcry, Roar, Gnawing. We get him from [[Wolfer]] in [[Kholds' Forest]].
+
Attacks physically and mentally, uses: Trance, Warcry, Roar, Gnawing. We get him from [[Wolfer]] in [[Kholds' Forest]].
 
|- style="background-color:Moccasin"
 
|- style="background-color:Moccasin"
 
| rowspan=2 | [[File:White Hound2.jpg|right|150px]]  
 
| rowspan=2 | [[File:White Hound2.jpg|right|150px]]  
Line 134: Line 134:
 
* Price: 5000 gold and 3 platinium
 
* Price: 5000 gold and 3 platinium
 
* Purchase: at [[Wolfer]] in [[Kholds' Forest]]
 
* Purchase: at [[Wolfer]] in [[Kholds' Forest]]
* Gaining experience: Yes
+
* Gains experience: Yes
 
|}
 
|}
 
{|class="collapsible collapsed wikitable"
 
{|class="collapsible collapsed wikitable"
Line 141: Line 141:
 
<big>Black Hound </big>
 
<big>Black Hound </big>
 
</center>
 
</center>
Attacks physically and mentally, use: Trance, Warcry, Roar, Gnawing. We get him from [[Yoris]] in [[Southern Alaril]].
+
Attacks physically and mentally, uses: Trance, Warcry, Roar, Gnawing. We get him from [[Yoris]] in [[Southern Alaril]].
 
|- style="background-color:Moccasin"
 
|- style="background-color:Moccasin"
 
| rowspan=2 | [[File:Black Hound2.jpg|right|150px]]  
 
| rowspan=2 | [[File:Black Hound2.jpg|right|150px]]  
Line 156: Line 156:
 
* Price: 7000 gold and 3 platinium
 
* Price: 7000 gold and 3 platinium
 
* Purchase: at [[Yoris]] in [[Southern Alaril]]
 
* Purchase: at [[Yoris]] in [[Southern Alaril]]
* Gaining experience: Yes
+
* Gains experience: Yes
 
|}
 
|}
  

Revision as of 12:11, 22 May 2012

All kinds of animals can fight at your side. You can't control them directly but they are still quite helpful, especially when it turns out that your opponent is stronger then you thought. You can buy them from one of the trainers (you can retrieve them from where you bought them in case of their untimely death).

Pets - settings

  • Activation / deactivation of pet - You can toggle your pet on and off by clicking on the dot at the top of the screen with the icon showing your pet. Green dot - pet will take part in combat with you, Red dot - pet is deactivated. WARNING! Default mode after logging in is always active.
  • Rename - Click on the icon for your pet at the top of the screen and edit the default name of your pet, then click the "Save" button (the name is in green at the top of your pet's settings window).
  • Flee - Click on the icon of your pet at the top of the screen and then at the bottom of the settings window you can adjust the amount of your pet's HP that he will attempt to flee at. Click "Save" to save these changes. If the pet's HP decreases below the defined value then he will flee in the next round, even if he has been healed. The pet will flee in the next round even if the player has been killed or has also fled.
  • Leaving the group - You can send your pet away, but note that you will have the ability to retrieve it (for free) only from the trainer from which the pet was purchased.

Death of a pet

Death of a pet can occur in the following cases:

  • An ordinary death in battle (even though you may have set flee for a certain amount of HP, the pet may die if he receives too much damage before he has a chance to escape).
  • If the pet does not manage to flee after a player dies or flees.

How can you protect your pet from death?

  • Deactivating it (click on the dot at the top of the screen to make it red), so that the pet will not take part in our battles.
  • Setting the pet to flee after a decrease in the amount of your pet's HP below a given value. However, remember that the pet can be killed before he manage to escape.

Gaining experience and levels

Some pets have the opportunity to gain experience in combat, and thus increase their levels and their statistics.

  • Pets gain experience in combat, but do not earn it from quests and tasks.
  • Death of the pet removes some experience just as it does for the player.
  • Pets that are promoted to higher levels gain extra points to their statistics which are distributed automatically (usually only HP grows).
  • Pets do not get the bonus experience from a premium account.

List of pets

Guild pets

To read about guild pets go to - Guild Pets


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