Difference between revisions of "Guilds"
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===Ranks === | ===Ranks === | ||
− | + | Allows to determine the status of the player's rank in the guild, and to share special bonuses between members. | |
* Chancellor | * Chancellor | ||
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* Cadet | * Cadet | ||
* Aspirant | * Aspirant | ||
+ | |||
+ | ==Guild Headquarters == | ||
+ | After creating a guild can be strengthened and expanded, but to do this we must first purchase a land: | ||
+ | * We must have 20 000 prestige and 10 000 000 gold, or 5 000 000 gold and 4 000 platinum. | ||
+ | * We need to go to one of the [[Escort]]s - near arena in [[Haligard%27s_Shore#Trentis|Trentis]], Inn in [[Southern Alaril]], or Kemenak in [[Kholds' Town]]. | ||
+ | * Choose avaible land in on of the maps. | ||
+ | |||
+ | When you enter view of your headquarter, you can see it is quite empty on the beggining, that is why you have to start build the buildings. Land once purchased becomes the permanent property of the guild, and it can not be take away in any way. | ||
+ | |||
+ | ===Raw materials for buildings === | ||
+ | |||
+ | We have few types of raw materials that you can get in many ways, and each of the ways has a certain level of difficulty. Ways more difficult for players with higher levels are more efficient, but often associated with the risk, so the safest way is to go with other members of the guild. |
Revision as of 22:42, 4 April 2012
Contents
Guilds
Even the strongest worriors don't have chance against many peasants, that's why it's important not to walk alone through world, but together with the companions face adversitys. Evrybody knows, that it's safer in party.
How to create, or join guild?
To create guild you have to have minimum 30 level, and go to Vieland in Castle's Neighborhood and take from him item Guild contract. With this item we can go to one of three NPCs, to start guild under their protection:
- Guild under Sarmatines' protection - Alexander in Sarmatines' Tower quest Towards the Sarmatines.
- Guild under Eurynths' protection - Somnus in Forlorn Settlement quest Towards the Eurynths.
- Guild under Bendiriades' protection - Zvieya in Alaril quest Towards the Bendiriades.
After finishing quest we can finally create guild by paying 600 000 gold, or 200 000 gold and 200 platinium.
To join some guild you should write message in News-Drafts (on the top of the screen), or on forum in appropriate section. Joining new member cost 20000 gold. If you receive invitation, on top of your screen will show trumpets icon, that you have to click on to accept, or reject it.
Pros and cons
Pros:
- New chat for guild members (only they can see it).
- Purchase of pieces of land, and buildings that can give many bonuses like:
- Acces to guild's pets.
- Teleportation from, and to guild.
- Stats and Skills bonuses.
Cons:
- Other guilds can attack us on yellow fields, if we change to aggressive mode.
- Development of guild is very expensive, and takes lots of time.
Prestige and Honor
Prestige
Gaining prestige is most important for every guild. Each guild member collects individual prestige, and it is summed with the prestige of others. It is the factor responsible for a place in the ranking of the guild, and allows developing the guild's buildings.
How it is possible to gain prestige:
- By duing some Tasks.
- Killing bosses.
- Droping Rares.
- Killing members of enemy guilds.
- Gaining levels.
WARNING! After reaching a high amount of prestige in the guild, the prestige for the tasks, quests, bosses and rars is gained in a minimum amount, or not at all.
How it is possible to lose prestige:
- Dying in guilds' wars
The amount of prestige you gain / lose affect:
- The amount of prestige in the guild - after exceeding 12 000 of its acquisition by peaceful methods is becoming slower (does not affect the prestige for killing enemies).
- The prestige of the enemy guild - if it has less than 75% of our prestige, then struggling with it give us less of it.
- Honor - negative can reduce the prestige you're gaining, and the positive gives to it a bonus.
Honor
Honor defines the nature of the guild, and the way of fighting a war with other guilds. It can be a great excuse for war. Negative may reduce and positive increase the amount of gained prestige.
How it is possible to gain honor:
- Attacking the enemy guild members, which sum the levels in the team is not significantly different from the sum of the levels of our team, or which is higher than ours.
How it is possible to lose honor:
- Attacking the enemy guild members, which sum the levels in the team is much lower then ours.
Guild Management
Guild Panel
To enter the view of your / someone else's guild search for a particular guild in guild ranking, or click on the name of the guild in view player's team. In view of the guild you will find:
- News - Here you will find board, state of raw materials, and a list of guilds with wars and alliances.
- Team - You'll find here a list of guild members and their ranks, prestige, honor, profession and level. Here also can be added new people to the guild.
- Forum - members of the guild can add here some information that they want to share with others - only available for members of the guild.
- Board - Leaders add here the information available only to members of the guild.
- History - There is a list of any changes in the guild. This list is divided into the wars, donations, team, buildings.
Wars and Alliances
Guild mode - in your guild, you can set peaceful, or aggressive mode. In peaceful mode no wars can't be declared by nor to us. Guilds with aggressive mode can, but only to other guilds with aggressive mode.
Status is set in guild panel in news by clicking the green flag (if changing from peaceful to aggressive), or a skull with red flags (f changing from aggressive to peaceful). It takes 3 days to change the status.
War- is effective way of gaining prestige, becouse negative modifier for the prestige already held by the guild does not apply here. Starting war with other guilds allow us to attack their members on the yellow fields and their 48-hour protection does not apply (only that for 5 minutes). Opponents can attack immediately after the declaration of war, but a counterattack on the rules of guild war only occurs when the declaration of war will be reciprocated. There is no centrally set victory conditions or timelimits of war. Such things guilds agree themselves to each other.
To declare war you must have a minimum of 2 000 prestige in our guild, and pay 20 000 gold. The war can be started by going into another guild's panel by clicking in News in crossed swords, and then completing the declaration form to declare war.
Alliance- it's always nice to have strong alliances, to effectively deter potential aggressors. Alliances can contain any number of the guilds and they can be started at any time.
The alliance can be started by going into another guild's panel by clicking in News in the shacked hands, and then completing the declaration to declare alliance.
Ranks
Allows to determine the status of the player's rank in the guild, and to share special bonuses between members.
- Chancellor
- Strategist
- General
- Captain
- Tactician
- Commander
- Legionnaire
- Soldier
- Cadet
- Aspirant
Guild Headquarters
After creating a guild can be strengthened and expanded, but to do this we must first purchase a land:
- We must have 20 000 prestige and 10 000 000 gold, or 5 000 000 gold and 4 000 platinum.
- We need to go to one of the Escorts - near arena in Trentis, Inn in Southern Alaril, or Kemenak in Kholds' Town.
- Choose avaible land in on of the maps.
When you enter view of your headquarter, you can see it is quite empty on the beggining, that is why you have to start build the buildings. Land once purchased becomes the permanent property of the guild, and it can not be take away in any way.
Raw materials for buildings
We have few types of raw materials that you can get in many ways, and each of the ways has a certain level of difficulty. Ways more difficult for players with higher levels are more efficient, but often associated with the risk, so the safest way is to go with other members of the guild.